GPU-Acceleration in C++ von Patrick Charrier
GPU-Acceleration in C++ is not just an idea anymore, but a reality. Libraries like Boost.Compute, VexCL, and ViennaCL seamlessly integrate GPU-acceleration with C++. If you are familiar with the C++ Standard Templating Library (STL), you will be able to use these libraries out-of-the-box. But what about one step further? The new OpenCL SYCL standard allows for C++ code running on OpenCL-supported devices. While this is already possible with OpenCL 2.0, SYCL makes the integration much more seamless. This talk will have a look into this bright future on the basis of Codeplay’s SYCL implementation ComputeCpp.
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